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Helicopterhelicopter group game

Non-elimination 

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Equipment: A skipping rope

Players: 2+

 

 

Players form a circle. One player stands in the middle and spins a skipping rope along the ground. The other players then join in by jumping over the rope as it passes them. If the skipping rope stops because someone failed to jump in time, that person goes to the centre to spin the rope. Or you could just take turns until you are dizzy or tired. Try challenges like how high can you still jump over it, or moving forward as you jump.

 

If you have more players, play an elimination style where a player is eliminated if they stop the rope. The game continues with one person being eliminated each time until you have a winner. You can have one person spinning the rope for the whole game or have each eliminated player spin the rope for one turn.